Thursday, December 30, 2010

Beginning WordPress 3

One of the most popular open source blogging and content management systems, WordPress lets you create a website to promote yourself or your business quickly and easily and better yet, it’s free. WordPress is a flexible, user-friendly system, and it can be extended with a variety of themes and plugins.

Beginning WordPress 3 is a complete guide for the beginning developer who wants to start using WordPress. You’ll learn how to publish and manage online content, add media, create widgets and plugins, and much more.

What you’ll learn
How to get started with WordPress, create new content, and import existing content
How to change what appears on a home page, blog post, and more
How to handle media uploads, audio/video players, and podcasting
How to create themes, widgets, and plugins
How to publish, move, maintain, and secure your WordPress sites.

http://hotfile.com/dl/Apress.Beginning.WordPress.3..rar.html

http://uploading.com/files/fdm7d58e/Apress.Beginning.WordPress.3..rar/

Tuesday, December 28, 2010

WordPress In Depth

Advice and techniques that you need to get the job done.

Looking for ways to streamline your work so you can focus on maximizing your time? In Depth provides specific, tested, and proven solutions to the problems you run into every day–things other books ignore or oversimplify. This is the one book that you can rely on to answer the questions you have now and will have in the future.

In Depth offers
* Comprehensive coverage with detailed solutions
* Breakthrough techniques and shortcuts that are unavailable elsewhere
* Practical, real-world examples with nothing glossed over or left out
* Troubleshooting help for tough problems you can’t fix on your own
* Outstanding authors recognized worldwide for their expertise and teaching style
* Quick information via sidebars, tips, reminders, notes, and warnings

In Depth is the only tool you need to get more done in less time!

Includes coverage on blog creation, widgets, plug-ins, themes, SEO, the WordPress.com platform, and WordPress.org software.

http://hotfile.com/dl/92622899/046a38e/QUE.WordPress.In.Depth.Feb.2010.rar.html

http://uploading.com/files/758232a3/QUE.WordPress.In.Depth.Feb.2010.rar/

Tuesday, December 21, 2010

The Definitive Guide to HTML5 Video

Plugins will soon be a thing of the past. The Definitive Guide to HTML5 Video is the first authoritative book on HTML5 Video, the new web standard that allows browsers to support audio and video elements natively. This makes it very easy for web developers to publish audio and video, integrating both within the general presentation of web pages. For example, media elements can be styled using CSS (style sheets), integrated into SVG (scalable vector graphics), and manipulated in a Canvas. The book offers techniques for providing accessibility to media elements, thus enabling consistent handling of alternative representations of media resources.

The Definitive Guide to HTML5 Video dives deep into the markup that is introduced for media element support in browsers. You’ll explore the default user interface offered through browsers for media elements, as well as the JavaScript API provided to control their behavior. You’ll also learn how to account for H.264 and Ogg Theora codecs.

What you’ll learn

How to create cross-browser markup in HTML to include audio and video into your web pages
How to replace the default controls of web browsers with your own or “skin” your media player
How to use the JavaScript API for media elements
How to integrate media elements with other HTML5 constructs such as CSS, SVG, Canvas, or Web Worker Threads
How tp make audio and video accessible
How to use media fragment URIs to address certain temporal subparts or tracks of a media resource
The open source tools available to deal with the new HTML5 media elements

http://hotfile.com/dl/91158924/a927510/Apress.The.Definitive.Guide.to.HTML5.Video.Dec.2010.rar.html

Essential PowerShell

With Windows PowerShell, Microsoft brings innovative console-based system administration and scripting to Windows clients and servers. PowerShell combines the best features of traditional UNIX shells with the immense power of the .NET Framework, offering a consistent and easy-to-use replacement for both the Windows command line and the Windows Script Host. In Essential PowerShell, noted expert Holger Schwichtenberg gives Windows sysadmins all the knowledge and sample scripts they need to successfully administer production systems with PowerShell.

http://hotfile.com/Essential_PowerShell.rar.html

Monday, December 20, 2010

Professional Parallel Programming with C#: Master Parallel Extensions with .NET 4


Expert guidance for those programming today’s dual-core processors PCsAs PC processors explode from one or two to now eight processors, there is an urgent need for programmers to master concurrent programming. This book dives deep into the latest technologies available to programmers for creating professional parallel applications using C#, .NET 4, and Visual Studio 2010. The book covers task-based programming, coordination data structures, PLINQ, thread pools, asynchronous programming model, and more. It also teaches other parallel programming techniques, such as SIMD and vectorization.
Teaches programmers professional-level, task-based, parallel programming with C#, .NET 4, and Visual Studio 2010
Covers concurrent collections, coordinated data structures, PLINQ, thread pools, asynchronous programming model, Visual Studio 2010 debugging, and parallel testing and tuning
Explores vectorization, SIMD instructions, and additional parallel libraries

Master the tools and technology you need to develop thread-safe concurrent applications for multi-core systems, with Professional Parallel Programming with C#.

http://hotfile.com/Wrox.Professional.Parallel.Programming.with.CSharp.Dec.2010.rar.html

Liferay User Interface Development


Liferay employs a specialized theming system, which allows you to change the look and feel of the user interfaces. As a developer, by using the right tools to create and manipulate themes with Liferay Portal, you can get your site to look any way you want it to; but the Liferay theming system can be difficult to get started with. This practical guide provides you with a well organized manual for working with Liferay as a programmer to help you get started.

Liferay User Interface Development is a pioneer in explaining Liferay’s powerful theming system by taking you through examples to get you to create your own themes as quickly as possible. It focuses on how portal pages are created and styled and also discusses some simple configuration and customization to change the look and feel of a portal page. Its explicit instructions are accompanied by plenty of source code. With the open source nature of Liferay, you will find a user-friendly environment to design themes with the latest user interface technologies.

Liferay User Interface Development unlocks the potential of using Liferay as a framework to develop a rich user interface.

The book starts off with how you should go about structuring a Liferay Portal web page. It identifies the components of a portal page: theme, layout, and portlets. This hands-on tutorial explains themes, portlets, and Alloy UI, which is the latest output from the Alloy Project of Liferay, in an easy-to-understand way. It covers all aspects of a theme from its inception and rendering through its consumption by an end user, with in-depth discussion.

By the end of this book, you will clearly understand themes, layouts, and the Alloy API. Most importantly you will obtain the skills to write a theme and layout templates, apply them to a portal, and also control the portlet UI through different mechanisms.

This clear, concise, and practical tutorial will ensure that you have developed skills to become a competent Liferay themer. The detailed text is accompanied with source code that allows you to play with the examples, update the code, and add custom features.

A practical guide to customizing the look and feel of Liferay-based portal applications.

http://hotfile.com/Packtpub.Liferay.User.Interface.Development.Nov.2010.rar.html

Multimobile Development: Building Applications for the iPhone and Android Platforms


You’ve developed a killer app for one mobile device—now it’s time to maximize your intellectual investment and develop for the full spectrum of mobile platforms and devices. With Multimobile Development, you’ll learn how to quickly retool between the iPhone and Android platforms and broaden the interest and audience of your app, without working with burdensome and error-prone compatibility layers and toolkits.

Multimobile Development takes you, the developer, through the same mobile software development project on both platforms, learning the differences between and the relative strengths and weaknesses of each platform as you go. No magic intermediate layers of obfuscation—by the time you get to the end you’ll be an expert at developing for any of the major smartphone platforms using each vendor’s preferred toolset and approach.

Multimobile Development covers the iPhone and Android platforms, two of the hottest mobile device platforms on the market today.

What you’ll learn
How to develop, end-to-end, the same application on iPhone and Android platforms.
The different service architectures available on each platform, concentrating on services related to storage, communications and security.
Key differences in deploying and managing applications on the various platforms.
How to translate experience at developing on one platform to speed development when attempting a project on a different platform.

http://hotfile.com/Apress.Multimobile.Development.Sep.2010.rar.html

Monday, December 13, 2010

HTML5 For Web Designers


The HTML5 spec is 900 pages and hard to read. HTML5 for Web Designers is 85 pages and fun to read. Easy choice.

HTML5 is the longest HTML specification ever written. It is also the most powerful, and in some ways, the most confusing. What do accessible, content-focused standards-based web designers and front-end developers need to know? And how can we harness the power of HTML5 in today’s browsers?

In this brilliant and entertaining user’s guide, Jeremy Keith cuts to the chase, with crisp, clear, practical examples, and his patented twinkle and charm.

Contents:
A Brief History of Markup
The Design of HTML5
Rich Media
Web Forms 2.0
Semantics
Using HTML5 Today

http://hotfile.com/dl/89332550/4baa37a/HTML5.For.Web.Designers.2010.rar.html

The Official Damn Small Linux Book: The Tiny Adaptable Linux That Runs on Anything


Damn Small Linux (DSL) is a super-efficient platform for everything from custom desktops to professional servers. Now, DSL’s creator and lead developer have written the first definitive, practical guide to this remarkable system. The Official Damn Small Linux Book brings together everything you need to put DSL to work in just minutes. Simply learn a few essentials, boot the live CD-ROM, and master the rest…one step at a time, hands-on.

If you’re new to Linux, you can quickly discover how to use DSL to take your data on the road, safely running your programs and personal environment on nearly any computer. Easily adapt DSL to run on anything from an alternative device (Internet appliance, hand-held, diskless PC, or mini-ITX system) to an older PC that might otherwise be headed for landfill.

Use this book and CD-ROM package to
Run DSL at blazing speed, from CD, USB pen drive, or directly from RAM
Run DSL from your hard drive or in a virtual environment within Windows
Add applications and create shareable extensions
Customize and remaster DSL to create your own distribution
Build a complete music and multimedia server
Use Skype VoIP phone service in DSL
Quickly set up an XAMPP Web server, complete with MySQL, PHP, and Perl, to host your personal Web pages.

http://hotfile.com/Prentice.Hall.The.Official.Damn.Small.Linux.Book.Aug.2007.rar.html

Saturday, December 11, 2010

Flash 10 Multiplayer Game Essentials

Multiplayer web-based games are more popular than any others, and developing your own is an exciting challenge. But developing multiplayer games is a complex task. There are few resources that explain how to build multiplayer games from the ground up.

This comprehensive guide is packed with practical examples and insights into basic and fundamental knowledge for developing real-time multiplayer games in Flash.

This book starts with the essential ingredients to develop Flash games using Flash Builder 4 and AS3, followed by the basic Flash programming that you need to know in order to write any Flash game. You will learn the basic features that a developer must implement for any multiplayer game. The chapters discuss the challenges you will face when developing a multiplayer game. You will learn to leverage the PulseUI framework to quickly develop a multiplayer game along with all the required screen management. The simple, but powerful, Pulse API model required for multiplayer game development is thoroughly explained as well. As you go through these concepts, you will learn to implement them using code examples.

The last section takes you through four multiplayer game implementations of increasing complexity: first a simple turn-based TicTacToe, followed by a multi-player Jigsaw, a card-based racing game, and finally a complex space racing game.

A development guide for all your multiplayer games

Create exciting real-time multiplayer games using Flash

A complete end-to-end guide for creating fully featured multiplayer games
The author’s experience in the gaming industry enables him to share insights on multiplayer game development
Walk-though several real-time multiplayer game implementations
Packed with illustrations and code snippets with supporting explanations for ease of understanding.

http://hotfile.com/Packtpub.Flash.10.Multiplayer.Game.Essentials.Jul.2010.rar.html

Tuesday, December 7, 2010

Five-Star Apps: The best iPhone and iPad apps for work and play

It can be a concierge, camera, flashlight, game console, magazine, photo editor, panorama maker, note taker, travel planner, radio, bookstore, night-sky guide, GPS, music player, music maker, and plenty more…if only you could figure out which of the 250,000 (and counting) apps to put on your iPhone or iPad or iPod touch.

Author Glenn Fleishman set out to discover how to use your device to find a movie, read a book, retrieve a distant file, make a phone call, play a strategy game—to accomplish a host of useful, and sometimes completely unuseful, tasks. Glenn sifted through and road tested thousands of apps to find the nearly 200 programs that fit his criteria for interesting, entertaining, useful—and essential—five-star apps. His clear-eyed selections will surprise and charm you and help you complete tasks, have fun, be creative, and learn something.

Want to read a book or PDF or follow your Twitter, RSS , or Facebook feeds? You’ll find the perfect app for the job.

Ready to find the best action, word, and strategy games—so good, you may never put down your iPhone? We know the ones.

Yearning for Thai food in an unfamiliar neighborhood or looking to reserve a table at a local restaurant? This book points you to the perfect apps.

Need to track the delivery status of a package or turn your device into a barcode reader? Start reading and start scanning.

Want to watch a movie—either from the studios or of your own creation? Glenn can direct you to the perfect app. Plus essential apps that will stream music, make you more productive, keep track of files, and much, much more.

http://hotfile.com/Peachpit.Press.Five-Star.Apps.Nov.2010.rar.html

Monday, December 6, 2010

ActionScript 3.0 for Adobe Flash Professional CS5 Classroom in a Book

This project-based guide from Adobe will teach readers all they need to know to create engaging interactive content with ActionScript 3.0 for Flash Professional CS5. Using step-by-step instructions with projects that build on the knowledge acquired in each lesson, readers will learn the fundamentals of adding interactivity to Flash files using ActionScript, starting with using prewritten Code Snippets, but progressing to customizing and writing their own ActionScript code.

The tutorials start with simple navigation and timeline control and progress through controlling animation with ActionScript; using Event Listeners and writing event-handling functions; and controlling loading of and interaction with data, text, video, sound, and images. Readers will also learn to use third-party libraries and create Adobe Air applications. This Classroom in a Book also covers the improved text-handling tools that are new to Flash Professional CS5. The companion CD provides users with all the sample files they need to complete all the projects.

http://hotfile.com/ActionScript.3.0.for.Adobe.Flash.Professional.CS5.Classroom.in.a.Book.Jun.2010.rar.html